Search Issue Tracker
Fixed in 4.6.10
Votes
0
Found in
4.6.7f1
Issue ID
733799
Regression
No
[IL2CPP] iOS build, Game crash when reading files larger than 30 MB
Steps to reproduce:
1) Build attached project for iOS, IL2CPP
2) Press the "Test 30MB" button
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Add comment