Search Issue Tracker
Fixed in 5.3.2
Votes
0
Found in
5.3.1f1
Issue ID
756447
Regression
Yes
IL2CPP fails generating code
1. Open attached project
2. Build to WebGL or iOS with IL2CPP
3. Building will fail
/Assets/../Temp/StagingArea/Data/il2cppOutput/t_201206655_0MD.h:20:73: error: unknown type name 't_201206655_0_marshaled'
extern "C" void t_201206655_0_marshal(const t_201206655_0& unmarshaled, t_201206655_0_marshaled& marshaled);
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree meshes and objects count differs when comparing the numbers in the Player with the Editor
- Model and Prefab Preview icons are not updated after upgrading associated Materials to URP
- Game view is rendered white when viewing the Editor with HDR display and Post Proccesing is enabled on the Main Camera with 2D URP
- "GetPreferedValue" returns max value when using auto-sizing
- UI Builder doesn't update the style sheet when using "Extract inline style" right-click option
Add comment