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Fixed

Votes

3

Found in

2019.3.0a1

2019.3.0a9

Issue ID

1168979

Regression

Yes

[HUB] HUB doesn't install the right Android SDK and NDK tools

Hub

-

To repro:
- get the latest HUB
- install the latest version fo 2019.3, with the Android module and SDK and NDK tools
- notice that, in the Preferences window, you'll get a warning that the tools are not installed and the recommendation to install them from the HUB (which we just did)

Reproduces on all 2019.3 (tested on 2019.3.0a9 and 2019.3.0a8)
Does not repro on 2019.2 or 2019.1
On Linux, Both NDK and SDK seem to have issues
On Windows and MAC OS I only noticed the warning for the NDK

Tested on HUB version 2.0.3

  1. Resolution Note:

    Fixed with Hub v2.0.4

Comments (29)

  1. KotMurchik

    Nov 28, 2019 08:06

    I'm using hub v 2.2.0 Unity 2019.3.0f1

    http://prntscr.com/q36yvx
    http://prntscr.com/q36z42

  2. pcbryant3141

    Nov 28, 2019 02:40

    using hub v 2.1.3 and the issue still is present with 2019.3.0f1

  3. Penfolded

    Oct 21, 2019 18:30

    Same problem exists on Mac with 2019.2.8f1 and 2019.2.9f1 installed from Hub 2.1.2. NPK is not installed.

  4. akingdom

    Oct 09, 2019 11:48

    Ditto with hub 2.1.2 and 2019.2.0f1 for IL2CPP build Android build.

  5. sreerajgh

    Aug 09, 2019 06:11

    Failed running C:\Program Files\Unity\Hub\Editor\2019.3.0a11\Editor\Data\il2cpp/build/il2cpp.exe --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile="unityaot" --compile-cpp --libil2cpp-static --platform="Android" --architecture="ARMv7" --configuration="Release" --outputpath="G:\Unity Game Projects\Cyberbox\Temp\StagingArea\assets\bin\Data\Native\armeabi-v7a\libil2cpp.so" --cachedirectory="G:\Unity Game Projects\Cyberbox\Assets\..\Library\il2cpp_android_armeabi-v7a/il2cpp_cache" --additional-include-directories="C:/Program Files/Unity/Hub/Editor/2019.3.0a11/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\bdwgc/include" --additional-include-directories="C:/Program Files/Unity/Hub/Editor/2019.3.0a11/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\libil2cpp/include" --tool-chain-path="C:/Program Files/Unity/Hub/Editor/2019.3.0a11/Editor/Data/PlaybackEngines/AndroidPlayer/NDK" --profiler-report --map-file-parser="C:/Program Files/Unity/Hub/Editor/2019.3.0a11/Editor/Data/Tools/MapFileParser/MapFileParser.exe" --directory="G:/Unity Game Projects/Cyberbox/Temp/StagingArea/assets/bin/Data/Managed" --generatedcppdir="G:/Unity Game Projects/Cyberbox/Temp/StagingArea/Il2Cpp/il2cppOutput"

  6. thejox

    Aug 06, 2019 14:15

    Exact same problem here. Unity Hub v2.0.4, Unity 2019.2.0f1. All modules installed. Preferences is set up with enabled options "Android SDK/NDK installed with Unity". But error in Unity: "UnityException: Android NDK not found. Unable to locate Android NDK.". Even if setting is pointed to some other NDK location, still the error is thrown.

  7. xtrecoolx1

    Aug 01, 2019 19:55

    I am sorry but how is this fixed ? I have Unity Hub v2.0.4 and Unity 2019.2.0f1 and still it does not locate NDK when building with IL2CPP

  8. starmindfr

    Jul 14, 2019 13:42

    Reproduced with 2019.2.0b9

  9. SooNice

    Jul 12, 2019 14:49

    Also, on 2019.2.0b9 unable to locate NDK (building with IL2CPP).
    However, Mono works fine.

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