Search Issue Tracker
Fixed in 12
Votes
0
Found in [Package]
master
Issue ID
1340369
Regression
No
[HDRP] Project upgrade from 7.5.2 to master produces errors
Im not sure if we support this kind of upgrade, but here are the steps I used for reproduction:
1) Open HDRP template on 2019.4.18f1, it has HDRP 7.5.2
2) Open the project with Unity 2021.2.0a19 HDRP master branch
On open I found some errors but didnt see anything actually not working. Here is the stack trace:
NullReferenceException: Object reference not set to an instance of an object
UnityEngine.Rendering.HighDefinition.HDProjectSettingsProxy.get_projectSettingsFolderPath () (at /Users/motiejus.viltrakis/Documents/Git/Graphics/com.unity.render-pipelines.high-definition/Runtime/RenderPipelineResources/HDProjectSettingsProxy.cs:13)
UnityEngine.Rendering.HighDefinition.HDRenderPipelineGlobalSettings.MigrateFromHDRPAsset (UnityEngine.Rendering.HighDefinition.HDRenderPipelineAsset oldAsset) (at /Users/motiejus.viltrakis/Documents/Git/Graphics/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/HDRenderPipelineGlobalSettings.Migration.cs:61)
UnityEngine.Rendering.HighDefinition.HDRenderPipelineAsset+<>c.<.cctor>b__97_15 (UnityEngine.Rendering.HighDefinition.HDRenderPipelineAsset data) (at /Users/motiejus.viltrakis/Documents/Git/Graphics/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/HDRenderPipelineAsset.Migration.cs:174)
UnityEngine.Rendering.HighDefinition.MigrationStep`2[TVersion,TTarget].Migrate (TTarget target) (at /Users/motiejus.viltrakis/Documents/Git/Graphics/com.unity.render-pipelines.high-definition/Runtime/Core/Migration/MigrationStep.cs:52)
UnityEngine.Rendering.HighDefinition.MigrationDescription`2[TVersion,TTarget].Migrate (TTarget target) (at /Users/motiejus.viltrakis/Documents/Git/Graphics/com.unity.render-pipelines.high-definition/Runtime/Core/Migration/MigrationDescription.cs:111)
UnityEngine.Rendering.HighDefinition.HDRenderPipelineAsset.Migrate () (at /Users/motiejus.viltrakis/Documents/Git/Graphics/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/HDRenderPipelineAsset.Migration.cs:334)
UnityEngine.Rendering.HighDefinition.HDRenderPipelineAsset.OnEnable () (at /Users/motiejus.viltrakis/Documents/Git/Graphics/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/HDRenderPipelineAsset.Migration.cs:340)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes() (at /Users/bokken/buildslave/unity/build/Editor/Mono/EditorAssemblies.cs:147)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger's Hierarchy is not navigable when connecting it to the project built with the Volumetric Fog
- The number of SetPass Calls is increasing when attaching the Frame Debugger to the Player
- Scrollbar briefly appears in the Package Manager during installation process even when the package list is too short to require scrolling
- Script resets to use the previous Skybox color when saving the Scene changes
- [2D] Sprite Library Editor window throws NullReferenceException error when entering Play Mode with Game View maximised
Add comment