Search Issue Tracker
In Progress
Fixed in 2022.2.12f1, 2023.2.0a5
Fix In Review for 2023.1.0b9
Votes
0
Found in
2021.3.17f1
2022.2.3f1
2023.1.0a26
2023.2.0a1
Issue ID
UUM-23128
Regression
No
[HDRP] Light shadows are missing when Light GameObject is far from Camera
Reproduction steps:
# Open the attached “ShadowsTest” project
# Open the “Assets/Scenes/SampleScene.unity” Scene
# Observe the grey rectangle in the center of the Game View
Expected result: Visible shadows around the grey rectangle
Actual result: No shadows are present
Reproducible with: 10.9.1 (2020.3.44f1), 12.5.0 (2021.3.17f1), 14.1.2 (2022.2.3f1), 15.1.2 (2023.1.0a26
Reproducible on: Windows 10 (21H2)
Notes:
* Raising the “Range” Value in the Light Component fixes the issue
* Raising “Max Distance” Value in the Volume Component fixes the issue
* Moving the GameObject with the Light Component closer to the Camera fixes the issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
Add comment