Search Issue Tracker
Fixed
Fixed in 2021.3.31f1, 2022.3.10f1, 2023.1.14f1, 2023.2.0b9, 2023.3.0a1
Votes
1
Found in
2021.3.30f1
2022.3.2f1
2023.1.0f1
2023.2.0a19
2023.3.0a1
Issue ID
UUM-40657
Regression
No
[HDRP] Garbage Collection issue with Ray Traced Reflections
Details on forum post here : https://forum.unity.com/threads/hdrp-dxr-garbage-and-performance.1449130/
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
cecarlsen
Jul 04, 2023 08:24
"Performance by default" pretty please.
herringburdensome
Jun 22, 2023 04:45
nice