Search Issue Tracker
Fixed in 9.0.0, 8.1.0, 7.4.0
Votes
0
Found in [Package]
8.01, 7.1.8
Issue ID
1227309
Regression
No
[HDRP] Description Texts overflows and overlapped in the Look Dev window on selecting Split View
Description Texts overflows and overlapped in the Look Dev window on selecting Split View. When LookDev window size is smallest to the extent
Steps to Reproduce:
1. Create a new Project with HDRP Template
2. Select Window > RenderPipeline > Look Dev
3. Minimize the LookDev window size by dragging from left and top
4. Select Split View option in the Menubar
Expected Result:
Description Texts should be wrapped
Actual Result:
Description Texts are overlapped and overflows
Reproducible on: 2020.2.0a3, 2020.1.0b2, 2019.3.3f1
Package tested: 8.0.1, 7.1.8
Environment: Windows 10 and Mac 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project
Resolution Note (fix version 9.0.0, 8.1.0, 7.4.0):
Verified during a pair-up call ✔