Search Issue Tracker
Fixed
Votes
1
Found in
5.3.5p1
Issue ID
800964
Regression
No
Hard EXC_BAD_ACCESS crash from AsyncOperation
How to reproduce:
1. Extract attached project
2. Replace the runTestsForever.sh script with the one provided here
3. Edit the runTests.sh script so that it points to the right Unity directory (if using multiple Unity versions)
- Alternatively, the desired Unity version can be renamed back to default as this is what the script is configured with
4. Execute the runTestsForever.sh script with 'sudo sh runTestsForever.sh'
- Note that once the script is launched, Unity crashes soon afterwards
- This does not happen when not using 'sudo', but every test fails because they have no access to certain directories
- Reproduced in Version 5.3.5p1 (c851d0cdbe93)
- Blocked from testing 5.2 and 5.4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
Add comment