Search Issue Tracker
Not Reproducible
Votes
0
Found in
6000.3.0a6
6000.4.0a1
Issue ID
UUM-115328
Regression
No
GameObject has a highlight but is not actually selected when selecting it after the right-click in the Hierarchy V2
How to reproduce:
1. Create a new Unity project
2. In the Hierarchy, create at least two GameObjects
3. Select one of the GameObjects
4. Right-click on another GameObject and then left-click on it
5. Observe the results
Expected results: The second GameObject is selected and its info is shown in the Inspector
Actual results: There is a highlight on the second GameObject in the Hierarchy, but the Inspector still shows the first one
Reproducible with: 6000.3.0a2, 6000.3.0a6
Can't test with: 6000.0.56f1, 6000.1.16f1, 6000.2.1f1, 6000.3.0a1 (Hierarchy V2 is not available)
Reproducible on: macOS Sequoia 15.5 (M1)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note:
This bug appears to have been fixed by a different patch and is no longer reproducible. If you find new steps to reproduce it, feel free to reopen this ticket.