Search Issue Tracker
Duplicate
Votes
0
Found in
5.4.0b25
Issue ID
813940
Regression
Yes
[Frame Debugger] Game view doesn't show anything if GlobalFog(Script) is enabled
Steps to reproduce:
1) Download attached project 'TestFrameDebugger.zip' and open in Unity.
2) Open scene 'test'.
3) In Hierarchy tab, click on Main Camera and check if GlobalFog(Script) enabled.
4) Open Frame Debugger and enable it.
5) Check each event and you will notice that Game view doesn't show anything except last event.(see attached gif 'last.gif').
6) Disable GlobalFog(Script) in Main Camera.
7) Check each event with Frame Debugger and you will notice that it works as expected.(see attached gif 'works.gif').
Note: This script was imported from Standard Assets.
Reproduced with: 5.4.0b25, 5.4.0f1.
Not reproduced with: 5.3.5p8.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Scene View][Ubuntu] Prefab mode UI ghosting in HDRP
- Deleting AudioMixer asset throws MissingReferenceException and breaks the Audio Mixer window
- Crash on ScheduleGenerateTilingShape when modifying PolygonCollider2D path count and setting path vertices
- Crash when a scene is created with LocalPhysicsMode::Physics3D
- [HDRP] Light doesn't bounce off terrains
This is a duplicate of issue #807961