Search Issue Tracker
Fixed in 2021.3.X
Votes
0
Found in
2021.2.18f1
2021.3
2022.2.0a3
Issue ID
1424119
Regression
Yes
Failed to resolve UnityEditor.GenericMenu:CatchMenu when building Addressables
Reproduction steps:
1. Open the attached project
2. In Window -> Asset Management -> Addressables -> Groups
3. Select Build -> New Build -> Default Build Script
4. Observe the Console window
Expected result: Addressable content is successfully built
Actual result: Error is thrown: Field 'System.Collections.Generic.List`1<TValue> AltShift.Collections.SerializableDictionary`2::serializedValues' from 'C:\Users\Ponas\Documents\All_cases\Addressables_Regression\Addressables_Regression-2021.3.2f1\Library\ScriptAssemblies\Assembly-CSharp.dll', exception Failed to resolve T UnityEditor.GenericMenu:CatchMenu (object,string[],int)
Reproducible with: 2021.2.18f1, 2021.2.19f1, 2021.3.3f1, 2022.2.0a3, 2022.2.0a8, 2022.2.0a14
Not reproducible with: 2021.2.17f1, 2021.3.4f1, 2022.1.8f1, 2022.2.0a2, 2022.2.0a4, 2022.2.0a7, 2022.2.0a9, 2022.2.0a13, 2022.2.0a15, 2022.2.0b3, 2023.1.0a2
Could not test with: 2020.3.36f1 (Package errors)
Reproduced on: Windows 10 (2004)
-
Jakub_Machowski
Mar 27, 2023 20:49
Issue still here in 2021.3.21
-
fwalker
Jan 17, 2023 23:22
I am still seeing this issue on 2022.2.1f
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 2021.3):
Fixed in: 2022.2.0a15