Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.1.1f1
Issue ID
949934
Regression
No
[Facebook] SDKUpdater failed when Temp folder is not on C drive
Steps:
1. Change Temp folder to different drive (USB stick works just fine. How to: https://answers.microsoft.com/en-us/windows/forum/windows_7-files/change-location-of-temp-files-folder-to-another/19f13330-dde1-404c-aa27-a76c0b450818?auth=1)
2. Have Unity 5.6 installed with Facebook package
3. Update to 2017.1
4. Create a New project
Result:
Error in the Console:
SDKUpdater failed: stdout:
[UpdateSupportedSDKList] Download <https://www.facebook.com/unitysdk/available_versions?unity_version=2017.1.1f1>
[UpdateSupportedSDKList] Received <{
"versions": [
"7.9.4",
"7.10.1"
]
}> to <C:\ProgramData\Unity/Facebook\SupportedSDKVersions\2017.1.1f1>
[UpdateAvailableSDKs] Download https://www.facebook.com/unitysdk/download?sdk_version=7.10.1 to T:\Temp\tmp534E.tmp
stderr:
Unhandled sdkuploader error: System.IO.IOException: Le chemin d'acc�s source et celui de destination doivent avoir des racines identiques. Le d�placement n'est pas possible entre ces volumes.
� System.IO.Directory.Move(String sourceDirName, String destDirName)
� SDKUpdater.UpdateAvailableSDKs()
� SDKUpdater.Main()
System.Threading.RegisteredWaitHandle:DoCallBack(Object)
Reproduced with: update from 5.6.3p4 to 2017.1.1p4
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Szerzetlen
Oct 03, 2017 19:56
Possible workaround:
create folder: ...\Unity\Editor\Data\PlaybackEngines\Facebook\SDK\7.10.1
and copy the downloaded and unzipped data to in to 7.10.1 directory