Search Issue Tracker
Won't Fix
Votes
0
Found in
Issue ID
489170
Regression
No
External: Mouse scroll wheel events not recognised in fullscreen mode using some third party mice.
Mouse scroll wheel events not recognised in FF fullscreen.
Testing 3.5.6 and manual runtime input testing project.
Repro Steps:
1. Launch Unity 3.5.6 latest build with manual runtime tests project
2. Install 3.5.6 webplayer
3. Build WebPlayer
4. Launch in FF latest and progress to mouse scroll wheel test in FS
5. Observe input not recognised in FS
Desired outcome: Input to be recognised in FS.
Note: Input was recognised in windowed mode.
Output log file attached.
10.7 OS X.
Repeated steps with 3.5.5 released build and the issue is still present.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment