Search Issue Tracker
Fixed
Fixed in 3.1.0
Votes
1
Found in [Package]
2.6.4
3.0.8
Issue ID
XRIT-371
Regression
No
Events from Canvas on the additional display are sent to the main display when Active Input Handling is set to Both and XRUIInputModule is used
How to reproduce:
1. Open the attached project “BUG-Multiscreen-Canvas”
2. Open the “XRUIInputModule” scene
3. Enter the Play Mode
4. Click on the rectangle on any of the additional displays
5. Observe the color of the rectangle
Expected result: The color changes on the display you were clicking on
Actual result: The rectangle color changes only on the main display
Reproducible with: 2022.3.9f1, 2023.1.13f1, 2023.2.0b9, 2023.3.0a4
Not reproducible with: 2021.3.30f1
Reproducible on: Windows 11 Pro
Note: Also reproducible in the Player
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking
Resolution Note (fix version 3.1.0):
Touchscreen handling was updated in the `XR UI Input Module` to take into account the individual touch screen where the touches or simulated touches are coming from.