Search Issue Tracker
Fixed in 3.1.0
Votes
1
Found in [Package]
2.6.4
3.0.8
Issue ID
XRIT-371
Regression
No
Events from Canvas on the additional display are sent to the main display when Active Input Handling is set to Both and XRUIInputModule is used
How to reproduce:
1. Open the attached project “BUG-Multiscreen-Canvas”
2. Open the “XRUIInputModule” scene
3. Enter the Play Mode
4. Click on the rectangle on any of the additional displays
5. Observe the color of the rectangle
Expected result: The color changes on the display you were clicking on
Actual result: The rectangle color changes only on the main display
Reproducible with: 2022.3.9f1, 2023.1.13f1, 2023.2.0b9, 2023.3.0a4
Not reproducible with: 2021.3.30f1
Reproducible on: Windows 11 Pro
Note: Also reproducible in the Player
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
Resolution Note:
Touchscreen handling was updated in the `XR UI Input Module` to take into account the individual touch screen where the touches or simulated touches are coming from.