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Fixed

Fixed in 6000.0.31f1, 6000.1.0a7, 7000.0.0a22

Votes

6

Found in

6000.0.24f1

6000.1.0a1

7000.0.0a20

Issue ID

UUM-85289

Regression

Yes

Errors “InvalidOperationException: Trying to use a texture (_CameraDepthTexture)...” and “Render Graph Execution error” shown when selecting GameObjects from the Hierarchy

-

Reproduction steps:
1. Open the attached “URP-APV.zip” project
2. Open "Assets/PlaygroundAPV.unity" Scene
3. Select any GameObject from the Hierarchy (e.g. Sphere)
4. Observe the Console

Expected result: No errors are visible
Actual result: “Render Graph Execution error” and “InvalidOperationException: Trying to use a texture (_CameraDepthTexture) that was already released or not yet created.” errors are thrown

Reproducible with: 6000.0.22f1, 6000.0.24f1, 6000.1.0a1
Not reproducible with: 2021.3.45f1, 2022.3.51f1, 6000.0.21f1

Reproducible on: Windows 10, Windows 11
Not reproducible on: no other environment tested

Comments (2)

  1. jnatheriver

    Dec 03, 2024 05:24

    I am encountering a similar issue while using deferred rendering in URP

  2. BlackPete

    Nov 12, 2024 18:30

    I'm also seeing this error. Unity 6000.0.23f1.

    Every time I select something in the scene view, I get this error spam.

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