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Won't Fix

Votes

0

Found in

6000.0.0b11

6000.2.0f1

6000.3.0a4

6000.4.0a1

Issue ID

UUM-55005

Regression

No

[Error] Renaming a clip sometimes throws an error with one column layout project view

-

When renaming a clip sometimes an error is thrown in the console when project view is in one column layout.

Repro

  1. Change project view to One Column Layout
  2. Import an audio clip
  3. Rename the audio clip asset in Unity
  4. Repeat step 3 several times

Expected: No error is thrown in the console

Actual: An error is sometimes thrown in the console

Note

This issue is more consistently reproduced if you input many characters and press enter immediately after inputting the last character.

Stack trace
{code:java}
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/kristinnbragi/gitrepo/23.2/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEngine.UIElements.IMGUIContainer:DoOnGUI (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,bool,UnityEngine.Rect,System.Action,bool) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/IMGUIContainer.cs:531)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/IMGUIContainer.cs:698)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/IMGUIContainer.cs:670)
UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/IMGUIContainer.cs:663)
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/IMGUIContainer.cs:623)
UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUI (UnityEngine.UIElements.EventBase,bool,bool) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/IMGUIContainer.cs:612)
UnityEngine.UIElements.IMGUIContainer:HandleEventBubbleUp (UnityEngine.UIElements.EventBase) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/IMGUIContainer.cs:762)
UnityEngine.UIElements.CallbackEventHandler:HandleEventBubbleUpInternal (UnityEngine.UIElements.EventBase) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/Events/EventHandler.cs:271)
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpHandleEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:409)
UnityEngine.UIElements.EventDispatchUtilities:HandleEvent_BubbleUpAllDefaultActions (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool,bool) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:422)
UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPath (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:175)
UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.VisualElement,bool) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:61)
UnityEngine.UIElements.EventDispatchUtilities:DispatchToFocusedElementOrPanelRoot (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/Events/EventDispatchUtilities.cs:489)
UnityEngine.UIElements.KeyboardEventBase`1<UnityEngine.UIElements.KeyDownEvent>:Dispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/Events/KeyboardEvents.cs:232)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/EventDispatcher.cs:336)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.BaseVisualElementPanel,UnityEngine.UIElements.DispatchMode) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/EventDispatcher.cs:200)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/Panel.cs:567)
UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/UIElementsUtility.cs:498)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/UIElementsUtility.cs:225)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/kristinnbragi/gitrepo/23.2/Modules/IMGUI/GUIUtility.cs:206) {code}

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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