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Fixed

Fixed in 1.4.X - Entities

Votes

0

Found in [Package]

1.3.X - Entities

1.4.X - Entities

7000.0.0a1

Issue ID

ECSB-1515

Regression

No

[Entities Graphics] Specific subscene disappears with the warning message "Registering mesh null at index 120 inside a RenderMeshArray failed." when multiple meshes are combined

Package: Entities Graphics

-

Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scene/Game.unity” Scene
3. Build and Run
4. Move the Capsule right by using the virtual joystick and observe the Scene

Expected result: Subscene does not disappear
Actual result: Environment subscene disappears

Reproducible with: 1.0.8 (2022.3.10f1), 1.1.0-exp.1 (2022.3.10f1)

Testing environment: Windows 10 Enterprise 21H2

Reproducible on:
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: Exynos 9 (9825), GPU: Mali-G76
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00231, Huawei HUAWEI Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76
Windows Standalone Player

Not reproducible on: Editor Play Mode

Note:
- Warning message “Registering mesh null at index 120 inside a RenderMeshArray failed.” is shown in Android Player when subscene disappears

  1. Resolution Note (fix version 1.4.X - Entities):

    This will be fixed in a 1.4.X release of the entities packages.

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