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Fixed
Fixed in 1.4.X - Entities
Votes
0
Found in [Package]
1.3.X - Entities
1.4.X - Entities
7000.0.0a1
Issue ID
ECSB-1515
Regression
No
[Entities Graphics] Specific subscene disappears with the warning message "Registering mesh null at index 120 inside a RenderMeshArray failed." when multiple meshes are combined
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scene/Game.unity” Scene
3. Build and Run
4. Move the Capsule right by using the virtual joystick and observe the Scene
Expected result: Subscene does not disappear
Actual result: Environment subscene disappears
Reproducible with: 1.0.8 (2022.3.10f1), 1.1.0-exp.1 (2022.3.10f1)
Testing environment: Windows 10 Enterprise 21H2
Reproducible on:
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: Exynos 9 (9825), GPU: Mali-G76
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00231, Huawei HUAWEI Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76
Windows Standalone Player
Not reproducible on: Editor Play Mode
Note:
- Warning message “Registering mesh null at index 120 inside a RenderMeshArray failed.” is shown in Android Player when subscene disappears
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Resolution Note (fix version 1.4.X - Entities):
This will be fixed in a 1.4.X release of the entities packages.