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Duplicate

Votes

0

Found in

6000.3.0a6

6000.4.0a1

Issue ID

UUM-115063

Regression

No

Enter keyboard key does not finish renaming a newly created GameObject when a different Editor window was in focus and a GameObject was created via the “GameObject” Editor toolbar even though the GameObject is selected and highlighted

-

Steps to reproduce:

  1. Create a new Unity project using the Universal 3D template
  2. Enable Hierarchy V2 (Unity > Settings > General > Use new Hierarchy window)
  3. Focus any other Editor window than Hierarchy V2 window (Game View for example)
  4. Create a new GameObject via the Editor Toolbar (GameObject > Create Empty)
  5. Press Enter on the keyboard
  6. Observe the Hierarchy V2 window

Actual results: The GameObject is created but the Enter key does not finish renaming

Expected results: The GameObject is created and renaming is finished

Reproducible with versions: 6000.3.0a6

Tested on (OS): macOS Silicon Sequoia 15.6

  1. This is a duplicate of issue #UUM-119240

    Hierarchy v2: Defocus doesn't cancel rename
  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We’ve reviewed the issue and found it is a duplicate of an existing bug already logged in our system. To keep things organized and ensure the issue is properly prioritized, we’ve linked your report to the original case.

    We’ll now close this report as a duplicate, but the original bug remains open and under review. Your input has been noted and helps us better understand the impact of the issue. If anything changes regarding its severity or impact, please let us know.

    Thank you for helping us improve Unity!
    Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-119240

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