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Fixed in 2019.3.X



Found in



Issue ID




[Editor] Visibility state is not being saved while working in multiple scenes

Scene/Game View


Visibility state for GameObjects is not being saved after removing or unloading the additive scene

Steps to repro:
1. Create a new project
2. Add to scenes to the hierarchy
3. Hide GameObjects in the additive scene
4. Click on burger button next to scene name
and Save the scene
5. Again click burger button and remove the scene
6. Open scene

Actual Result:
The visual state is not being saved on additive scene

Expected Result:
The visual state is saved for the scene

Occurs on:
2019.3.0a7, 2019.2.0b7, 2019.1.4f1, 2019.1.0b4

Works with:

Windows 10 and MacOS 10.14

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