Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
4
Found in
2019.3.0a2
2019.3.0f5
2020.1.0a19
Issue ID
1211383
Regression
No
Editor performance drop when holding down keys and moving mouse when in Playmode
How to reproduce:
1. Open the attached project
2. Open "SampleScene" scene
3. Windows > Analysis > Profiler
4. Switch the profiler to Editor mode
5. Enter Play mode
6. Hold down Shift+A keys and move the mouse through the Hierarchy or Game View
7. Notice the spikes in profiler
Actual result: Holding the keys and moving mouse causes significant performance drop in the Editor.
Expected result: The performance doesn't get affected.
Reproducible with: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1.0a19.
Not reproducible with: 5.2,
Notes:
- Reproducible on both OSX and Windows
- The spikes seems to be connected to the window the mouse is on.
-
rxmarccall
Jun 14, 2020 20:15
There appears to be a regression in the latest 2019.4 LTS release as I'm seeing this issue once again.
-
Peter77
Jan 16, 2020 16:40
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tilemap Tiles do not get lit up unless the Light Range is greater than the distance between the position of the Tile before the transformation and the Light Source when the Tile is transformed with Tilemap.SetTransformMatrix method
- The Editor and "Reloading Domain" windows are frozen when entering Play Mode
- Crash when attempting to create a custom FMOD DSP unit
- [Linux] Floating windows do not keep their size after restarting the Editor
- .framework plugin is mistakenly treated as a directory when building for Universal Windows Platform
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a24.
Resolution Note (fix version 2019.3):
fixed in 2019.3.8f1