Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2018.3.X, 2019.2.X
Votes
0
Found in
2018.3.14f1
2019.2.0a11
2019.2.0a12
2019.3.0a1
Issue ID
1146538
Regression
Yes
[Editor] Attempting to change the order of a Reorderable List creates a NullReferenceException
To reproduce:
1. Create a new project
2. Go to Project Settings > Player > Other Settings
3. Have two+ different graphics APIs in a list
4. Drag one of the APIs above/below other
Expected: They switch positions
Actual: Nothing happens and you get NullReferenceException in the console
Reproduced in 2018.3.14f1, 2019.2.0a12, 2019.3.0a1
Not reproduced in 2019.2.0a11, 2019.1.0f2
Tested and reproduced on Linux and Windows 10
Reproducible on Mac 10.14 as well with Unity 2019.2.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
eyeskills
Jun 06, 2019 15:16
Still there in 2019.3.0a2. :o/
impossible
May 21, 2019 18:36
Still having this issue in 2019.3
Stefferp
May 20, 2019 18:40
This is still present in 2019.2.0b2 when trying to drag an audio snapshot
kierank1994
May 18, 2019 15:38
I still get this issue.
2019.3.0a2
NullReferenceException: Object reference not set to an instance of an object
UnityEditorInternal.ReorderableList.DoDraggingAndSelection (UnityEngine.Rect listRect) (at C:/buildslave/unity/build/Editor/Mono/GUI/ReorderableList.cs:708)
UnityEditorInternal.ReorderableList.DoListElements (UnityEngine.Rect listRect) (at C:/buildslave/unity/build/Editor/Mono/GUI/ReorderableList.cs:595)
UnityEditorInternal.ReorderableList.DoLayoutList () (at C:/buildslave/unity/build/Editor/Mono/GUI/ReorderableList.cs:396)
UnityEditor.TagManagerInspector.OnInspectorGUI () (at C:/buildslave/unity/build/Editor/Mono/Inspector/TagManagerInspector.cs:326)
UnityEditor.UIElements.InspectorElement+<CreateIMGUIInspectorFromEditor>c__AnonStorey1.<>m__0 () (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorElement.cs:479)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Aveno
May 10, 2019 17:40
Uh.. I saw this bug marked as "Fixed in future release" so I was impatiently awaiting that upcoming release. Today 2018.4 finally dropped and.. this bug is still around. :(
AnomalusUndrdog
Apr 29, 2019 06:48
Couldn't reorder Animator Controller layers because of this too.