Search Issue Tracker
Fixed in 6000.5.0a9
Fixed in 6000.6.X
Votes
0
Found in
6000.5.0a8
6000.6.0a1
Issue ID
UUM-135997
Regression
No
Duplicate Hierarchy view tabs are created when using Saved Searches in Lighting Search window
Steps to reproduce:
- Create a new project using Universal 3D template
- Go to Windows > Rendering > Lighting Search
- Click on the "Toggle Saved Searches Panel" button (or F3) to open the left-hand panel
- In the Searches Panel, go to Scene Lighting Data > Volumes > Weight > 0-1 (Partial)
- Observe the opened tabs
Actual results: Saved Search opens duplicate “Hierarchy” tabs and one Hierarchy tab appears disabled: clicking it does not change the displayed data or update the tab highlight
Expected results: Selecting a Saved Search should open a single functional "Hierarchy" tab
Reproducible with versions: 6000.5.0a8
Can’t test with versions: 6000.0.69f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a7 (Lighting Search Window with such queries not available)
Tested on (OS): Windows 11
Notes:
- The issue reproduces with all Saved Searches that open a Hierarchy results view
- The second Hierarchy tab appears to be inactive/disabled, clicking on it does not highlight it, or in any way suggest that it is functional
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment