Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.0b15
Issue ID
789925
Regression
No
[DLL] Crash when Native DLL array goes out of bounds
Steps to reproduce:
1. Download and open attached project "New Unity Project 29.zip"
2. Open and play scene "main"
Actual result: Crash
Expected result: Warning
Tested and reproduced on:
Windows 10
Unity 5.2.4p1, 5.3.4p4, 5.4.0b16
Notes:
Visual Studio project is attached with the uncompiled DLL source code. Lines 19-20 is where array size is assigned (Correctly and incorrectly).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment