Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b3
Issue ID
632364
Regression
No
Adding a Audio Source component and pressing undo causes an Null ref error to be shown
Steps to repro:
- open the audiomixer window and select an audiomixer (create one if needed)
- create an go
- add an audio source component (from the add component menu)
- press ctrl+z
Observe an error:
NullReferenceException: SerializedObject of SerializedProperty has been Disposed.
UnityEditor.AudioSourceInspector.GetCurveWrapperArray () (at C:/buildslave/unity/build/Editor/Mono/Inspector/AudioSourceInspector.cs:169)
UnityEditor.AudioSourceInspector.UndoRedoPerformed () (at C:/buildslave/unity/build/Editor/Mono/Inspector/AudioSourceInspector.cs:292)
UnityEditor.Undo.Internal_CallUndoRedoPerformed () (at C:/buildslave/unity/build/artifacts/EditorGenerated/UndoBindings.cs:157)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment