Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
Issue ID
701650
Regression
Yes
Deferred: AO texture not taken into account anymore in 5.2
1. Make a new project in 5.2.0a1; set deferred path
2. Place an object, that uses the Standard shader and has an AO texture
--or--
Load the attached project and open the scene StandardShader_AO_bug.unity
Works correctly in 5.1.0b6 in deferred, and 5.2.0a1 forward
Problem reproduced only in 5.2.0a2 deferred
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Text is rendered with artefacts when using STP and resolution scale is set a float value
- [Settings Search] Search results not matching search term correctly
- Crash on memcpy when opening a project that loads TSS files
- Multiple errors appear when compiling a ShaderGraph shader's code in a specific project
- TextMeshPro memory leak occurs when reloading the scene using Addressables
Add comment