Search Issue Tracker
Fixed in 2023.1.0b10
Fixed in 2022.2.X, 2022.2.15f1, 2023.1.X, 2023.2.X
Votes
0
Found in
2022.2.3f1
Issue ID
UUM-25186
Regression
Yes
Custom renderer feature doesn’t work and errors are thrown when using the official imported URP samples
Reproduction steps:
1. Open project “IN - 26766”
2. Open scene “KeepFrame”
3. Enter Play Mode
Expected result: no errors are thrown and the particles in the scene have a smudged trail effect
Actual result: errors are thrown in the console and particles have no effect - the custom renderer feature doesn’t work
Reproducible with: 2022.1.0b1, 2022.2.3f1
Not reproducible with: 2021.3.16f1, 2022.1.0a16
Couldn’t test with: 2020.3.44f1 (no samples available), 2023.1.0a26 (due to compiler errors trying to import samples)
Reproducible on: macOS Catalina 10.15.7 (Intel)
Notes:
- The attached project uses official URP samples imported through Package Manager
- The “TrailEffect” sample scene also doesn’t work as expected (errors are thrown in the console and the trail effect isn’t visible) due to the same custom renderer feature from “KeepFrame” being used
- Couldn’t build player due to compiler errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
Add comment