Search Issue Tracker
Fixed
Fixed in 1.7.3
Votes
0
Found in [Package]
1.5.2
1.6.0
1.6.1
1.7.1
1.7.2
Issue ID
UVSB-1617
Regression
No
Custom Nodes not being added to the node db
*Reproducible on:*
* Unity version: 2021.2.0b2 and 2021.1.13f1
* VS version: 1.7, 1.6
* Platfor: Windows 10 and macOS Catalina
*Steps to Reproduce:*
# Create a new project (most probably a "new" project is not necessary but was the step that we could repro steadily)
# Create a new custom node, right-click on Project->Create->C # script
# Open the created script and copy-paste the following code and save
{code:java}
using Unity.VisualScripting;
public class MyNode : Unit
{
protected override void Definition() //The method to set what our node will be doing.
{
}
}
{code}
# Regenerate Nodes from Edit->Project Settings->Visual Scripting
# CReate a new Script graph
# Click to open the fuzzy finder
*Actual Outcome:*
* The newly created node does not appear on the fuzzy finder
* The node does not appear on the nodes DB
*Expected Results:*
* Custom nodes should appears on the fuzzy finder.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build is missing "malloc" and "free" functions when passing "-sERROR_ON_UNDEFINED_SYMBOLS=0" to emscriptenArgs
- UI Toolkit Slider element is not controlled correctly when using a gamepad controller
- Audio output is of low volume when the Speaker Mode is set to Quad and the Audio Source in the Scene is behind the Camera
- A user gets an error "Failed to import package with error: Cannot import package in play mode." when tries to import TMP essentials, examples or extras
- The Particle System's ShowOnlySelected function doesn't work when toggled via a shortcut
Resolution Note (fix version 1.7.3):
https://github.cds.internal.unity3d.com/unity/com.unity.visualscripting/pull/419