Search Issue Tracker
Fixed in 5.2.1
Votes
1
Found in
5.2.0p1
Issue ID
730469
Regression
Yes
Crash with "Animator.Update" within "StateMachineBehaviour.OnStateEnter"
Reproduction steps:
1. Open attached project.
2. Open "scene" scene.
3. Play the scene.
4. Select "Main Camera" game object in hierarchy tab.
5. Go to "window" > "Animator" and select "Parameters" tab.
6. Turn "New Trigger" trigger parameter on.
7. Unity crashes.
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
ensomniac
Mar 01, 2016 00:27
If you can't update Unity and you're stuck with this issue, you can get around it by sticking your code in LateUpdate().
stainoftime
Oct 23, 2015 13:38
Same problem. When i call Animator.Update Unity crashes