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Fixed in 2021.2.X
Votes
1
Found in
2019.4
2019.4.10f1
2020.2
2021.1
2021.2
Issue ID
1308671
Regression
Yes
Crash on UnityEditor.Experimental.AssetImporters.ScriptedImporter:GenerateAssetData when importing asset w/ ScriptedImporter
How to reproduce:
1. Create a new 3D project
2. Import user's attached script "FdeoImporter.cs"
3. Import user's attached asset "tesseract.fdeo"
Reproducible with: 2019.4.19f1, 2020.2.3f1, 2021.1.0b5, 2021.2.0a3
Not reproducible with: 2018.4.31f1
First lines of the stack trace:
(Mono JIT Code) UnityEditor.Experimental.AssetImporters.ScriptedImporter:GenerateAssetData (UnityEditor.Experimental.AssetImporters.AssetImportContext)
(Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void__this___object (object,intptr,intptr,intptr)
(mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\mini\mini-runtime.c:2809]
(mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\object.c:2921] do_runtime_invoke
(mono-2.0-bdwgc) [c:\build\output\unity-technologies\mono\mono\metadata\object.c:2968] mono_runtime_invoke
(Unity) scripting_method_invoke
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Resolution Note (fix version 2021.2):
Fixed in version: 2021.2.0a7