Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
3
Found in
2019.3.0a8
2019.3.0b4
2020.1.0a1
Issue ID
1187296
Regression
Yes
Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a component with SerializeReference interface
How to reproduce:
1. Open attached project
2. Open SampleScene
3. Drag `SerializeFieldHangUp` to GameObject in the Inspector
Reproducible with: 2019.3.0a8, 2019.3.0b6, 2020.1.0a7
Not reproducible with: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1, 2019.3.0a7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type
kyuskoj
Dec 02, 2019 16:05
Is this fixed?? I got crash in 2019.3.0f1 and 2020.1.0a14.