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Fixed

Fixed in 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8

Votes

0

Found in

2021.3.19f1

2022.2.7f1

2023.1.0b5

2023.2.0a4

Issue ID

UUM-29132

Regression

Yes

Crash on TilemapCollider2D::GeneratePathsFromSprite when opening specific project

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Reproduction steps:
1. Open the attached project “CrashRepro“

Expected result: Project opens
Actual result: Editor crashes

Reproducible with: 2021.3.16f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0b5, 2023.2.0a4
Not reproducible with: 2020.3.45f1, 2021.3.15f1

Reproducible on: Windows 10

First few lines of stack trace:

{noformat}0x00007FF91D4EEDA1 (Unity) TilemapCollider2D::GeneratePathsFromSprite
0x00007FF91D4F3696 (Unity) TilemapCollider2D::PrepareCompositePaths
0x00007FF91D4F4273 (Unity) TilemapCollider2D::ProcessTileChangeQueue
0x00007FF91C7BA97B (Unity) BaseBehaviourManager::CommonUpdate<LateBehaviourManager>
0x00007FF91C7C215A (Unity) LateBehaviourManager::Update{noformat}

  1. Resolution Note (fix version 2023.2.0a8):

    Fix for this issue will be available on Unity 2023.2.0a8 and above

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