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Fixed
Fixed in 6000.2.3f1, 6000.3.0b1
Votes
0
Found in
6000.2.0f1
6000.3.0a5
Issue ID
UUM-114721
Regression
Yes
Crash on RenderManager::CheckRenderPipelineChanges when importing "2D Beginner: Adventure Game Complete Project" into a new 2D URP project
Reproduction steps:
1. Create and open a new project using the 2D URP template
2. Import the "2D Beginner: Adventure Game Complete Project" (https://assetstore.unity.com/packages/essentials/tutorial-projects/unity-learn-2d-beginner-adventure-game-complete-project-urp-271239 )
3. When prompted, select the option which imports into the existing project
4. When prompted, restart the Editor
5. Repeat steps 2-3
6. Continue selecting positive dialog options for all prompts
7. Observe the crash
Reproducible in: 6000.2.0b1, 6000.2.0f1, 6000.3.0a5
Not reproducible in: 6000.0.55f1, 6000.2.0a10
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environments tested
First few lines of stacktrace:
{noformat}0x00007FFDA503E644 (Unity) RenderManager::CheckRenderPipelineChanges
0x00007FFDA68BC7F9 (Unity) Camera::RenderEditorCamera
0x00007FFDA68BDCFE (Unity) Camera::RenderEditorCamera
0x00007FFDA4C66456 (Unity) Handles_CUSTOM_Internal_DrawCameraWithGrid
0x00000276F0C5D04E (Mono JIT Code) (wrapper managed-to-native) UnityEditor.Handles:Internal_DrawCameraWithGrid_Injected (intptr,UnityEditor.DrawCameraMode,UnityEditor.DrawGridParameters&,bool,bool){noformat}
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