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Under Consideration for 6000.6.X

Fixed in 6000.3.13f1, 6000.5.0a7

Votes

0

Found in

6000.3.6f1

6000.4.0f1

6000.5.0a8

6000.6.0a2

Issue ID

UUM-137390

Regression

No

Crash in RenderGraph Bloom following upgrade to Unity 6.3.6

SRP Foundation

-

100% repro crash after around 30min, following upgrade to Unity 6.3.6.

If we disable Bloom on our Volume Profile, the issue seems to go away, 
IndexOutOfRangeException: Index was outside the bounds of the array.
  _at UnityEngine.Rendering.DynamicArray`1[T].get_Item (System.Int32 index) [0x00018] in .\Library\PackageCache\com.unity.render-pipelines.core@9a9c0155552c\Runtime\Common\DynamicArray.cs:367_ 
  at UnityEngine.Rendering.RenderGraphModule.RenderGraphResourceRegistry.GetTextureResource (UnityEngine.Rendering.RenderGraphModule.ResourceHandle& handle) [0x00023] in .\Library\PackageCache\com.unity.render-pipelines.core@9a9c0155552c\Runtime\RenderGraph\RenderGraphResourceRegistry.cs:827 
  at UnityEngine.Rendering.RenderGraphModule.RenderGraphResourceRegistry.GetTexture (UnityEngine.Rendering.RenderGraphModule.TextureHandle& handle) [0x00019] in .\Library\PackageCache\com.unity.render-pipelines.core@9a9c0155552c\Runtime\RenderGraph\RenderGraphResourceRegistry.cs:189 

  1. Resolution Note (fix version 6000.5.0a7):

    The issue is fixed in Unity 6000.5 because of other code changes with Bloom / Rendergraph, so there is no need to backport

  2. Resolution Note (fix version 6000.3.13f1):

    Fixed in 6000.3.13f1

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