Search Issue Tracker
Fixed
Votes
0
Found in
4.6.1f1
Issue ID
655653
Regression
Yes
"Coroutine continue failure" error when using StopCoroutine
Steps to reproduce :
- import the project attached
- add any of the scripts to the Main Camera
- press play and notice the error
*Note:
This was fixed in 4.6.1p4 but reappeared in 4.6.2.
Comments (24)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
GnomoMZ
Jun 15, 2015 15:25
Error still persist in Unity 5.1.0