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By Design
By Design in 2023.2.X
Votes
0
Found in
2023.2.0a18
Issue ID
UUM-40099
Regression
No
Contextual menu in Scene View does not show menus for other Components other than Transform
How to reproduce:
1. Open any project
2. Create a GameObject with multiple Components in Hierarchy (e.g. Rigidbody)
3. Select it and click A in Scene View
4. Observe the Contextual Menu dropdown
Expected result: Multiple frequently used Components have editable menus
Actual result: Transform is the only Component with a menu
Reproducible with: 2023.2.0a18, 2023.2.0a19
Not reproducible with: 2021.3.27f1, 2022.3.0f1, 2023.1.0f1, 2023.2.0a17
Reproduced on: Windows 11
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Resolution Note:
The menu items that are registered with the MenuItem attribute will be shown in the Scene View context menu. In the case of component menu items, the ones that are registered with a path starting with "CONTEXT/" are shown in the context menu. For example, to show a menu item for the Rigidbody component, the user should add a menu item with: [MenuItem("CONTEXT/Rigidbody/My Menu Item")]
Resolution Note (2023.2.X):
The menu items that are registered with the MenuItem attribute will be shown in the Scene View context menu. In the case of component menu items, the ones that are registered with a path starting with "CONTEXT/" are shown in the context menu. For example, to show a menu item for the Rigidbody component, the user should add a menu item with: [MenuItem("CONTEXT/Rigidbody/My Menu Item")]