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Fixed in 2022.2.X

Duplicate in 2020.3.X, 2021.2.X, 2021.3.X, 2022.1.X

Votes

42

Found in

2020.3

2021.2

2021.2.1f1

2022.1.0a13

Issue ID

1378985

Regression

Yes

Consistent EditorLoop 5-10ms spikes when using Metal API

Metal

-

Reproduction steps:
1. Create a new project
2. Make sure you are using "Metal" Graphics API (Player Settings > Other Settings > Auto Graphics API for Mac)
3. Open profiler and enter Play Mode

Expected result: No EditorLoop spikes are seen in the profiler
Actual result: Consistent EditorLoop 5-10ms spikes are seen in the profiler

Reproducible with: 2020.3.24f1, 2021.2.5f1, 2022.1.0a13, 2022.1.0b1
Not reproducible with: 2021.1.28f1, 2022.1.0a12
Could not test with: 2019.4.33f1 (Editor not responding)

Notes:
-Not reproducible with OpenGLCore

  1. Resolution Note (fix version 2022.2):

    Fixed in: 2022.2.0a15

  2. Resolution Note (2020.3.X):

Comments (12)

  1. VoodooDetective

    Jan 17, 2022 18:26

    This is definitely still an issue. This bug came with a repro project that was reproducing the issue. What changed? Was it fixed in a recent release?

  2. VoodooDetective

    Jan 17, 2022 18:25

    This is definitely still an issue! The repro project I sent in was working for Markas, so what changed?

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