Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.5.0f1
Issue ID
604006
Regression
Yes
Color Picker window refresh is bad
Color Picker window refresh is bad - please see attached video for details.
To reproduce:
- Create a project
- Add a directional light to the scene
- On the Directional Light component, click on the color field to open the Color Picker window
- Click successively in the color field and observe that tye refreshing of the window looks bad
Additional comment: Comparing this with version 4.3.4f1, the refreshing in 4.5 is slower.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment