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Fixed in 2021.1

Fix In Review for 2019.4

Votes

6

Found in

2019.4.14f1

2020.2.0a11

2021.1.0a2

Issue ID

1289161

Regression

Yes

[Shadergraph] Color picker in shader graph doesn't work

ShaderGraph

-

Reproduces on Version: 2021.1.0a2.727
was not able to check a1 due to compile errors.
Also reproduces in Version 2019.4.14f1 (3d1e81bc8b85)
does not reproduce in Version 2019.3.13f1 (ca54dd5f348c)
Repro steps
1. Create a color property and select it
2. Attempt to change the default in the Graph Inspector node settings by double clicking the black rectangle
Expected result: the color picker opens
Actual result: nothing happens

Comments (2)

  1. 18e39898fbdcf97d4d5f277eacb262d6?d=mm

    sorialexandre

    Nov 04, 2020 20:58

    Workaround (Fast) => Press CRTL* before click;
    *If don't work try use ALT or SHIFT. This steps was tried only in Windows;

  2. 3ff6b4e7ba22b17ac8ccfe7320f277a7?d=mm

    RichDidactic

    Nov 03, 2020 21:18

    Unity marked the other post as duplicate even though it had more votes...

    Anyway, as I commented on the previous one:

    Temporary workaround:

    TL;DR: Copy the color from a different color picker and paste it in the property.

    1. Create a new material.
    2. Use the base map / albedo color picker to set your desired color.
    3. Close the color picker.
    4. Right click the color picker (the color box you must click to open the color picker).
    5. Click "Copy".
    6. Right click the shader property color picker.
    7. Click "Paste".

    Hope this may help you until it gets fixed.

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