Search Issue Tracker
Duplicate
Votes
0
Found in
6000.0.8f1
6000.1.0b2
6000.2.0a1
Issue ID
UUM-92745
Regression
Yes
Clicking on overridden Components in the Prefab Override menu throws a Warning
*Steps to reproduce:*
# Create a prefab with any components (Sprite Renderer + Rigidbody2D, for example)
# Change any component settings on this prefab in the Scene
# Click on the Prefab override menu in the Inspector
# Click on any of the overridden components
*Actual results:* No warnings or errors are logged
*Expected results:* The following warning is logged:
Attempting to end a scrollview but there is no open scrollview.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:219)
*Reproducible with versions:* 6000.0.8f1, 6000.0.26f1, 6000.1.0b2
*Not reproducible with versions:* 6000.0.b14, 6000.0.7f1
*Tested on (OS):* Mac OS 15.1.1, Windows 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Input from the "Backslash" key is not detected in the Web Player when using the Japanese 106/109 key keyboard
- High "Total" value of the "TerrainManager.CullAllTerrains" when generating terrain
- UI Layout rebuild triggered by a rounding error when using TextMesh Pro
- Sprite Shape Corners and Edges are invisible when a closed Sprite Shape is used
- Script icon Gizmos cause lag/performance issues in Scene view even when the Scene Camera is not pointed at Gizmos
Resolution Note:
null
Duplicate of another internal issue: UUM-83053: Warning "Attempting to end a scrollview but there is no open scrollview" when opening a specific Overrides modal