Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2017.3.0f3
Issue ID
984035
Regression
No
CharacterController doesn't respect Rigidbody.detectCollisions set to false
Reproduction steps:
1. Open the attached project "Unity Repros 5.zip";
2. Open the "DetectCollisionsBorked" scene;
3. Enter a play mode;
Expected results: the capsule in the scene, which has a CharacterController, should pass through the sphere, as the sphere has Rigidbody.detectCollisions set to false;
Actual results: the capsule is blocked by the sphere.
Reproduced on: 2018.1.0b1, 2017.3.0p1, 2017.2.1p1, 2017.1.2p4, 5.6.4p3.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceExceptions appear when clicking to rename and then deleting the only GameObject in a scene
- Crash on "core::base_hash_set" when using nested [SerializeReference] fields in List<T> structures
- A ghost Game Window and multiple errors appear in the Editor when a Render Texture used by a Camera's "Target Texture" property is deleted
- Color Picker feels less smooth when dragging a Variables Color property in UI Builder Inspector
- Crash on xatlas::internal::pack::Atlas::findChartLocation_bruteForce when generating the lighting
Add comment