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Fixed
Fixed in 2021.3.33f1
Votes
0
Found in
2021.3.31f1
Issue ID
UUM-53682
Regression
No
Changes are not saved when entering the Play mode after editing Sprite Atlas Objects for Packing
Reproduction steps:
1. Open the attached "PROJECTFILE" project
2. Open the "Assets/Scenes/SampleScene.unity" scene
3. Click on the “Assets/Scenes/test.spriteatlasv2” Sprite Atlas file
4. In the Inspector window, remove the “door” Prefab in the Objects for Packing property
5. Enter the Play mode
Expected result: “Inspector - Unsaved Changes Detected” popup window appears and after saving changes two different Sprites can be seen in the Game view (one is blue and the other is with colors)
Actual result: The changes done in the Inspector window are not saved and two blue Sprites can be seen in the Game view
Reproducible with: 2021.3.31f1
Not reproducible with: 2022.3.11f1, 2023.1.16f1, 2023.2.0b13, 2023.3.0a9
Couldn't test with: 2022.1.24f1, 2022.2.20f1, 2022.3.1f1 (Inconsistent results, different blue and colorful Sprites appear in the Play mode even though Objects for Packing has the “door” Prefab)
Reproducible on: macOS Ventura 13.6 (M1 Max)
Not reproducible on: No other environment tested
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Resolution Note (fix version 2021.3.33f1):
Fix for this issue is available on Unity 2021.3.33f1 and above