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Issue ID
775169
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Cannot build Android apk if username has non-roman characters.
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Texture Compression default texture format is set to PVRTC when building via script BuildPipeline.BuildPlayer
- [Android][GameActivity] APK built with Development Build enabled gets flagged as having Malware
- Default name of manually created Global Light 2D GameObject differs from the one included in the initial project Scene
- Option for "Acceleration Structure Build Flags" cannot be toggled when Lightmaps have been Generated for a Mesh Renderer
- Lights in Batch keep resetting to 0 in the Light Batching Debugger when a new GameObject is created and the mouse cursor is hovered over the Inspector window
This is a duplicate of issue #775183