Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.4.X, 2019.1.X
Votes
0
Found in
2017.2.0b6
2017.2.0f3
Issue ID
969092
Regression
Yes
CameraStackRenderingState::ReleaseResources crash when exiting play mode
To reproduce:
1. Open users attached project "Dedicated Server.zip"
2. Open "BarPvP.unity" scene
3. Enter play mode
4. Press LAN Host(H)
5. Exit play mode
Expected result: play mode exited
Actual result: Unity crash
Reproduced on: 2017.2.0b8 2017.2.0b11 2017.2.0f1 2017.2.0f3 2017.3.0b9 2018.1.0a4
Not reproduced on: 2017.1.2f1 2017.1.2p3 2017.2.0b5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TSS Inspector creates invalid Project Relative paths for USS references in packages when adding References via Inspector
- Screen Space Ambient Occlusion is not visible when the directional light intensity is 0.001 or lower with the Deferred Rendering Path selected
- Unlinking Unity project from cloud throws "DirectoryNotFoundException" errors when the Build Automation package is installed
- Numeric input field for “Prewarm Time” doesn’t fully display decimal values
- Sprite Editor Overlay Menu issues
Add comment