Search Issue Tracker
Fixed
Fixed in 2022.3.17f1, 2023.2.3f1, 2023.3.0a13, 2024.1.0a1
Votes
0
Found in
2022.3.6f1
2023.1.7f1
2023.2.0b3
2023.3.0a3
Issue ID
UUM-44770
Regression
Yes
C# Script Component from a Package is missing when it is attached to a loaded Prefab in a Standalone Player
Reproduction steps:
1. Open the "IN-49608.zip" project
2. Build And Run the project
Expected results: Video and audio starts playing in the Player
Actual results: Only the audio starts playing in the Player
Reproducible with: 2022.2.0a3, 2022.3.6f1, 2023.1.7f1, 2023.2.0b3
Not reproducible with: 2021.3.29f1, 2022.2.0a2
Reproducible on: macOS 13.4 (M1, Intel), Windows 10 22H2
Notes:
- The Player.log file contains an error: "The referenced script (RenderHeads.Media.AVProVideo.DisplayUGUI) on this Behaviour is missing!"
- Not reproducible in the Editor
- “sudo xattr -dr com.apple.quarantine .” may be needed to execute in the root directory of the project
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (fix version 2024.1.0a1):
Fixes player build issue with needed assemblies being omitted from the build