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Fixed

Fixed in 2022.3.17f1, 2023.1.0a3

Votes

0

Found in

2022.2.0b4

2023.1.0a2

Issue ID

UUM-13000

Regression

Yes

Button clicks are not registered when the project is built

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-

To reproduce:
1. Open the project “UnityPlayerBugReport”
2. Build And Run
3. Click on the button on the screen

Expected result: Clicks are counted
Actual result: Clicks are not counted

Reproducible with: 2022.2.0a10, 2022.2.0b4, 2023.1.0a2
Not reproducible with: 2021.3.8f1, 2022.1.13f1, 2022.2.0a9, 2023.1.0a3, 2023.1.0a6
Could not test with: 2020.3.38f1 (Package errors)

Reproduced on: macOS Monterey 12.5.1 (Intel)

Note:
- Reproducible with IL2CPP and Mono
- Not reproducible in Play mode

User note:
- After building the game, UI elements such as buttons will not receive pointer down events if another (non-child) element is set to Display = None. Also happens for Visibility = Hidden and SetEnabled(false)

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