Search Issue Tracker
Fixed in 5.3.4
Votes
0
Found in
5.3.0f4
Issue ID
753118
Regression
Yes
[Build] SetQualityLevel makes the second camera lose it's targetTexture
Repro steps:
1) Open the project and the only scene in it
2) Play in the Editor and press space
3) Notice the quality level changes and there is a second camera that renders a texture in the game view
4) Build and Run
5) Press space in the build and notice the Second Camera lost it's render texture target
Regression introduced in: 5.3.0b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device
- Missing spaces in "Welcome to VR Mutiplayer Template Project" Welcome Dialog window
Add comment