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Votes
0
Found in
1.0.15
Issue ID
UUM-135687
Regression
No
Behavior Tree AI navigation action nodes stay Running when destination is unreachable
Reproduction steps:
1. Open the attached "IN-132892_PROJECT.zip" project
2. Open the “Assets/Scene.unity”
3. Enter Play mode
4. Observe the "Capsule" Game Object in Game/Scene view
Actual result: capsule indefinitely tries to reach its destination
Expected result: capsule returns failure when no valid path can be calculated
Reproducible with: 1.0.15(6000.5.0a7)
Reproduced on: Windows 11
Not reproducible on: No other environments tested
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