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Votes
0
Found in [Package]
1.0.12
Issue ID
BEHAVB-361
Regression
No
Behavior execution order isn't right when behavior start another behavior in parallel
Steps to reproduce:
1. Open the attached project: IN-117201
2. Open the “SampleScene” (Project Window → Scenes → “SampleScene“)
3. Enter Play mode
4. Observe the messages in the console
Expected result: The console should show these results
Spawner: Spawn [101]
Spawned: First Node [101]
Spawned: Second Node [101]
Spawned: Third Node [101]
Spawner: Branch End [101]
Actual result: The results that the console actually shows
Spawner: Spawn [101]
Spawner: Branch End [101]
Spawned: First Node [101]
Spawned: Second Node [102]
Spawned: Third Node [102]
Reproducible with: 1.0.0(6000.0.60f1), 1.0.12(6000.0.60f1, 6000.2.8f1, 6000.3.0b7, 6000.4.0a3)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
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Resolution Note:
This ticket was opened by accident.