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Fixed in 2021.3.26f1
Fixed in 2021.3.X, 2022.2.X, 2023.1.X, 2023.1.0a15
Votes
0
Found in
2021.3.25f1
2022.2.19f1
2023.1.0a14
Issue ID
UUM-37891
Regression
No
BaseColor in LitShader is rendered as green if a value of color is 0.0001 or lower when Color Space is “Linear” and the selected platform “iOS” or “Android”
How to reproduce:
1. Open the user’s attached “setColorDefaultURP.zip” project
2. Open Player Settings > Player > Other Settings and change Color Space to “Linear”
3. In the Build Settings, change the platform to “iOS” or “Android”
4. Enter Play Mode and observe the “Cube” GameObject
Expected result: Cube is black
Actual result: Cube is green
Reproducible with: 12.1.11 (2021.3.25f1), 14.0.7 (2022.2.19f1), 15.0.1 (2023.1.0a14)
Not reproducible with: 12.1.12 (2021.3.27f1), 14.0.7 (2022.2.21f1), 14.0.8 (2022.3.1f1), 15.0.5 (2023.1.b20), 16.0.2 (2023.2.0a18)
Fixed in: 12.1.11 (2021.3.26f1), 14.0.7 (2022.2.20f1), 15.0.1 (2023.1.0a15)
Reproduced on: macOS 13.2.1 (Intel)
Notes:
Not reproducible with “Windows, Mac, Linux” platform
Not reproducible with “Gamma” Color Space
Not reproducible when color value is 0.001f or higher
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Resolution Note (fix version 2023.1):
Fixed in: 15.0.1 (2023.1.0a15)
Resolution Note (fix version 2022.2):
Fixed in: 14.0.7 (2022.2.20f1)
Resolution Note (fix version 2021.3):
Fixed in: 12.1.11 (2021.3.26f1)