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Fixed in 5.2.0
Votes
0
Found in
5.2.0b1
Issue ID
709413
Regression
Yes
Bad pose on FBX import (specific file)
Bad pose on FBX import (specific file)
1. What happened
Importing this specific file results in a bad pose and in consequence a bad Humanoid Configurarion and messed-up animation.
This file imports properly in 5.1
2. How we can reproduce it using the example you attached
Import attached Idle2Turn2Idle.fbx and set Rig>Animation Type to Humanoid
Look at Config and animation takes
...or...
Open attached project
note: project contains the same file, two times, each showing the issue a little differently. Same file, same bug, two different bad results.
Open file in 5.1 ... all good.
This happened on 1/200 files tested, but don't understand why this file doesn't import properly.
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